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Bloom Above: Wanderisles
Krabbe Studios
give that lil man some flair in our cozy sim Bloom Above: Wanderisles 💞

check out the game:
https://store.steampowered.com/app/5231490/Bloom_Above_Wanderisles/

⭐ feat. partof_rachels_world on Twitch

#indiedev #cozygaming #indiegames
Beat For Speed
Beat For Speed
Beat For Speed is OUT NOW on Steam!
20% OFF - LINKS IN BIO!!

#indiegames #rhythmgame #musicgame #shorts #beatforspeed #gaming #indiegamedev #fyp #fypシ #edm #remix #mentalhealth #motorcycle #biker #summer #banger #newmusic #lyrics #lyricsvideo #fall #autumn #september #avicii #eletronicmusic #memories #nostalgicmusic #nostalgie #banger #newmusic #lyrics
#indiedev #gaming #gamedev #indiegame #pcgames #steamgame #newgame #pcgamer #steamgames
Phantom Blade Zero
Phantom Blade Zero

Phantom Blade Zero — Patch Notes (Version 1.0302256)

Thank you for your continued support and feedback. This patch introduces new audio and control options, along with performance improvements, combat adjustments, and bug fixes.
New Features
● Added “Hit Sound Intensity” and “Hit Impact Sound Intensity” options to the audio settings.
● [PC] Added support for remapping “Interact / Talk” for both keyboard and controller.
Improvements and Adjustments
● Improved performance in certain areas.
● Adjusted the combat behavior of certain bosses and enemies, along with the functionality of certain environmental mechanisms.
● Reduced the frequency of grab attacks used by Hua, Deadly Betrothed on Wayfarer and Pathbreaker difficulties. Other difficulty settings are unaffected.
● Improved weapon hit feedback and adjusted the volume of certain sound effects and dialogue.
● Updated weapon descriptions, certain skill descriptions, and controller button icons.
● [PC] Updated the shader compilation process to significantly reduce startup times. Ray tracing shaders will no longer be compiled by default at startup. Players who previously had Ray Tracing disabled will need to recompile shaders on their first launch after installing this patch. This is a one-time process and should take only a short time. Players who previously had Ray Tracing enabled can start playing without recompiling shaders. If you enable Ray Tracing in the settings, the required ray tracing shaders will be compiled separately the next time you restart the game.
● [PC] Reduced stuttering that could occur when using a controller connected via Bluetooth.
● [PC] NVIDIA Reflex now works when set to “Auto” with V-Sync enabled.
Bug Fixes
● Fixed issues that could prevent progression under certain conditions.
● Fixed environmental issues that could cause the player character to become stuck.
● Fixed various issues with cutscenes and visuals.
● Fixed several combat-related issues.
● Fixed an issue that caused character hair to render incorrectly on certain AMD graphics cards with specific driver versions.
We will continue to monitor your feedback and improve the game experience. To report an issue or share your feedback, please visit our official support page .
Note: Some third-party mods are not compatible with this update and may cause issues. If you encounter problems after updating, please remove any installed mods.
S-GAME
Godzilla: Destroy All Monsters Melee Remastered
Atari
Unleash your inner kaiju and let the destruction begin!

Godzilla: Destroy All Monsters Melee Remastered is out now!

Buy now: https://atari.com/products/godzilla-destroy-all-monsters-melee-remastered

Follow Atari
Twitter: https://x.com/atari
Facebook: https://facebook.com/atari
Instagram: https://instagram.com/atari
Bluesky: https://bsky.app/profile/atari.com
SULFUR
SULFUR - by Perfect Random
👉 Play Sulfur now on Steam:
https://store.steampowered.com/app/2124120/SULFUR/

Well, last week was pretty crazy.
We finally released SULFUR 1.0
So we are no longer one of those forever-early-access studios
We finally released full game on console
Putting an end to these comments forever
and we reached 500,000 copies sold
Meaning I can drink more
Meaning there are tons of people who enjoy our work.
In this day and age where billions of other forms of entertainments exist,
it is always a great honor to know that our game waas chosen
for people to be spent time and money on.
Of course we will continue working on SULFUR
We just wanted to thank you for letting this show go on, and hope you continue to be a part of it. Cheers
Love: Fall in Death
Love: Fall in Death
Chat guessed her job: serial killer. She didn't deny it. 🔪

Featuring @tosi-chan

Love: Fall in Death is out now on Steam, PS5 and Xbox Series X|S:
https://store.steampowered.com/app/3077540/

#LoveFallInDeath #FMV #VTuber #Shorts
Pizzapocalypse 2 Demo
Monkey Strike Games
Incremental Traffic
Incremental Traffic

Patch 1.2

Hello,
here's another patch based on your reports, thank you for that!
It was also really helpful for you to send in your town codes, they made it possible to rebuild your towns and find most problems. I'm also working on a more complete way for you to report issue that automatically shares your save and log files, so I can solve more of the trickier bugs.
Traffic
• when a road edit cuts off a route (one-way streets, traffic lights or lane arrows), a banner under your money tells you, a marker shows the spot that blocks it, and stuck trucks get a badge. The One-way tool warns you before you click.
• routes in the building panel now have a button that jumps to the building at the other end. A back button takes you back along your jumps.
• at wide gates, trucks now take a bay on the side their next trip leaves from. A truck on the wrong side moves over to its exit lane inside the lot, not after the gate.
Fixes
• roads no longer loop into a knot (spaghetti) when a street ends in a short piece next to a junction.
• moving a factory exit road off a roundabout now turns the ring into a plain junction properly. Before, it could leave a gap in the street.
• fixed a factory that was sometimes missing from a region in some towns.
• the truck panel now names the truck that's blocking the lane. It used to say "driving" while the truck was standing still. Route trucks no longer say "no trip planned".
• boom level show: buildings that change type or roof now wait for the camera too, instead of popping in before the tour starts.
Rise of the Merchants
Rise of the Merchants
Who´s the winner? It´s-a-me!! Get Rise of the Merchants and see if you´re able to win just as flawlessly as Erik!🗺🧐🤩

#riseofthemerchants #medieval #pcgaming #steam #its #now #released #steam #gaming
Figure Me Out
Figure Me Out

Figure Me Out 1.1.0 Patch Notes

Changelog
• Added a round time limit to Last Man Standing. When time runs out, the player with the most tags that round wins. If tied, the round ends in a draw.
• Added a round time limit to Team Elimination. When time runs out, the team with more players alive wins. If tied, the round ends in a draw.
• Updated the top display in Last Man Standing to show the current round number and the maximum number of rounds.